<?xml version="1.0" encoding="UTF-8" ?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<title>EliteModz</title>
		<link>http://EliteModz.at.ua/</link>
		<description></description>
		<lastBuildDate>Fri, 25 Nov 2011 11:30:39 GMT</lastBuildDate>
		<generator>uCoz Web-Service</generator>
		<atom:link href="https://elitemodz.at.ua/news/rss" rel="self" type="application/rss+xml" />
		
		<item>
			<title>MS Plan Two Xbox 720 Models According to Report</title>
			<description>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; background-color: rgb(255, 255, 255); &quot;&gt;Microsoft is likely to pursue a two SKU strategy for its next Xbox console. That&apos;s according to a Digital Foundry report on GamesIndustry.biz, which says the platform holder is expected to take the two model approach much further with its new console. It will reportedly offer a &quot;pared down system to be released as cheaply as possible, and positioned more along the lines of a set-top box (the use of 360 as a Netflix viewing platform in the US is colossal) and perhaps as a Kinect-themed gaming portal&quot;. This would be released alongside &quot;a more fully-featured machine with optical drive, hard disk and backward compatibility aimed at the hardcore would be released at a higher price-point&quot;, the site adds.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;font face=&quot;Tahoma, Arial, Verdana, Helvetica, sans-serif&quot;&gt;&lt;span style=&quot;line-heigh...</description>
			<content:encoded>&lt;div style=&quot;text-align: center;&quot;&gt;&lt;span style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; background-color: rgb(255, 255, 255); &quot;&gt;Microsoft is likely to pursue a two SKU strategy for its next Xbox console. That&apos;s according to a Digital Foundry report on GamesIndustry.biz, which says the platform holder is expected to take the two model approach much further with its new console. It will reportedly offer a &quot;pared down system to be released as cheaply as possible, and positioned more along the lines of a set-top box (the use of 360 as a Netflix viewing platform in the US is colossal) and perhaps as a Kinect-themed gaming portal&quot;. This would be released alongside &quot;a more fully-featured machine with optical drive, hard disk and backward compatibility aimed at the hardcore would be released at a higher price-point&quot;, the site adds.&lt;/span&gt;&lt;/div&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;font face=&quot;Tahoma, Arial, Verdana, Helvetica, sans-serif&quot;&gt;&lt;span style=&quot;line-height: 16px;&quot;&gt;&lt;br&gt;&lt;/span&gt;&lt;/font&gt;&lt;/div&gt;&lt;span style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; text-align: -webkit-left; background-color: rgb(255, 255, 255); &quot;&gt;&lt;div style=&quot;text-align: center;&quot;&gt;It also claims Kinect is likely to receive a significant upgrade, and will more than likely be bundled with the console. When the next Xbox will be announced and released has recently been the subject of heightening speculation. Microsoft is rumoured to be planning to make the first official announcements about its next-gen Xbox at the CES expo in January 2012, while Edge has heard from sources that the system may launch as early as next year. Sony has clearly been keeping an ear on all the speculation, with European PlayStation boss Jim Ryan saying this week that it would be &quot;undesirable to [launch] significantly later than the competition&quot;.&lt;/div&gt;&lt;/span&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;font face=&quot;Tahoma, Arial, Verdana, Helvetica, sans-serif&quot;&gt;&lt;span style=&quot;line-height: 16px;&quot;&gt;&lt;br&gt;&lt;/span&gt;&lt;/font&gt;&lt;/div&gt;&lt;i style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; text-align: -webkit-left; background-color: rgb(255, 255, 255); &quot;&gt;&lt;div style=&quot;text-align: center;&quot;&gt;&lt;i&gt;Source: http://www.computerandvideogames.com/327304/two-xbox-720-models-reportedly-planned/&lt;/i&gt;&lt;/div&gt;&lt;/i&gt;</content:encoded>
			<link>https://elitemodz.at.ua/news/ms_plan_two_xbox_720_models_according_to_report/2011-11-25-4</link>
			<dc:creator>RJS_Mods</dc:creator>
			<guid>https://elitemodz.at.ua/news/ms_plan_two_xbox_720_models_according_to_report/2011-11-25-4</guid>
			<pubDate>Fri, 25 Nov 2011 11:30:39 GMT</pubDate>
		</item>
		<item>
			<title>Microsoft: Xbox Live gains a new user every two seconds</title>
			<description>&lt;span style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; background-color: rgb(255, 255, 255); &quot;&gt;Xbox Live’s head of marketing, Robin Burrowes, has said Xbox Live’s popularity has grown considerably since its launch in November 2002, and continues to grow exponentially by gaining a new user every two seconds.Speaking at the 2011 London Games Conference, Burrowes cited Xbox Live’s original 2002 figures which saw 50,000 users flock to the service at launch. By the end of 2010, it had garnered 35 million users, up 15 million from the prior year’s 20 million thanks in part to the launch of Kinect. Burrowes said &quot;users are resonating with the fact that the games console goes beyond its usual remit,” and the company’s European figures affirm this: 75% of console owner watch dvds and 72% download content. He also said 42% use the social networks accessible through the console, and they chat and message one another while watching a video or TV show.&lt;/span&gt;&lt;br...</description>
			<content:encoded>&lt;span style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; background-color: rgb(255, 255, 255); &quot;&gt;Xbox Live’s head of marketing, Robin Burrowes, has said Xbox Live’s popularity has grown considerably since its launch in November 2002, and continues to grow exponentially by gaining a new user every two seconds.Speaking at the 2011 London Games Conference, Burrowes cited Xbox Live’s original 2002 figures which saw 50,000 users flock to the service at launch. By the end of 2010, it had garnered 35 million users, up 15 million from the prior year’s 20 million thanks in part to the launch of Kinect. Burrowes said &quot;users are resonating with the fact that the games console goes beyond its usual remit,” and the company’s European figures affirm this: 75% of console owner watch dvds and 72% download content. He also said 42% use the social networks accessible through the console, and they chat and message one another while watching a video or TV show.&lt;/span&gt;&lt;br style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; text-align: -webkit-left; background-color: rgb(255, 255, 255); &quot;&gt;&lt;br style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; text-align: -webkit-left; background-color: rgb(255, 255, 255); &quot;&gt;&lt;i style=&quot;font-family: Tahoma, Arial, Verdana, Helvetica, sans-serif; line-height: 16px; text-align: -webkit-left; background-color: rgb(255, 255, 255); &quot;&gt;Source: http://www.vg247.com/2011/11/12/microsoft-xbox-live-gains-a-new-user-every-two-seconds/&lt;/i&gt;</content:encoded>
			<link>https://elitemodz.at.ua/news/microsoft_xbox_live_gains_a_new_user_every_two_seconds/2011-11-14-3</link>
			<dc:creator>RJS_Mods</dc:creator>
			<guid>https://elitemodz.at.ua/news/microsoft_xbox_live_gains_a_new_user_every_two_seconds/2011-11-14-3</guid>
			<pubDate>Sun, 13 Nov 2011 20:37:25 GMT</pubDate>
		</item>
	</channel>
</rss>